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Natural Souls protect [[Augmented]] from [[Arcane Radiation]]. == Types == === Natural Souls === * Aves * Carnivora * Arthropoda * Cephalopoda * Ruminantia * Glire * Terra * Reptilia * Spectral * Golem === Wild Souls === * Fungi * Perissodactyla * Cnidaria * Marsupialia ===Player souls === {{/PlayerSoulsTable}} == Shifting == {{KarteriaQuote|'''The Temporary Transformation''' '''(... the more fearsome and monstrous form)''' Patho-Gen will tell all new Augmented arrivals that their ability to fully transform should be available... now! Yes! Immediately, characters will find that once they tune into the Augmenter implanted in the most vital part of their body, they can tap into the neighboring soul that resides within their body. This is called '''Shifting.''' Shifting is exactly what Patho-Gen wants from Augmented characters, because it gives them those incredible powers! '''Characters will have a fully bestial figure that they can Shift into at will.''' This form will be monstrous and exhibit the formidable nature of their soul type. For example, one who bears a Cephalopoda-type soul may have many tentacles, slick skin, suckers, an enlarged cranium, the whole kit and kaboodle. Likewise, a Glire-type soul will have their ears, strong legs, sturdy and sharp claws, long teeth, fur... '''This is where Augmented characters are the most monstrous they can look.''' These will be forms that are even more intense than their final, developed corruption (see more about that below), and will gradually drain the user's energy. Shifting will be mildly uncomfortable for character to engage, and might take some practice at first. But it may feel comfortably intuitive for others who are capable of focusing inward. At first it may be easier to perform a "Half-Shift," where only some of the most monstrous features are engaged, such as a bulky limb with dangerous claws. '''Within two months, characters will be fully capable of harnessing their Shifting abilities. And sometimes, these forms might accidentally be Shifted into during intense emotional outbursts.''' '''Shifted forms are where ALL of a character's most monstrous traits should be activated.''' They appear most fearsome when Shifted, and are strongest when they're Shifted too. And not only that, but their most '''primal, animal senses will be strongestβand most difficult to ignore.''' With practice, the Augmented will be capable of great things. Two souls are better than one, in this world. And who knows? This is only the beginning.|https://alogos.dreamwidth.org/2153.html}} == Corruption == {{KarteriaQuote|'''The Permanent Transformation''' '''(... the everyday look!)''' Patho-Gen will warn you about this, erm, unfortunate side-effect. With great power comes a small price... if becoming hairy, feathery, scaly, or undead is your idea of a 'small price.' '''Over the span of FOUR to EIGHT months, all Augmented characters will find themselves gradually corrupted by the soul they've inherited.''' This is what happens when the Natural Soul influences its host, resulting in '''physical, mental, and behavioral changes''' that reflect that of the Natural Soul's. '''These will be permanent changes, separate from their ability to Shift into a monstrous form.''' A Carnivora-type soul will develop a prey drive, distorted dentition, and plenty of fur; a Terra-type will find that down to a cellular level, they've developed plant cells, and may have an instinct to do whatever it takes to survive. Be warned: '''these will be some painful months.''' Bone, organs, musculature, and even vasculature may distort and twist; bodies will demand a lot of calories, diets may change, hair distribution and texture may change... Their bodies may require new or different resources to survive as they're corrupted by their brand new soul-buddy. How you choose to subject your character to this bodily distortion is up to you, and depending on how much they change, they will experience pain like they've never experienced before. The nitty-gritty of these changes can be explored on each individual Natural Soul's page, listed above and below. Each soul type is influenced not only by its genus, family, or category, but also with some folklore inspiration. If Patho-Gen is asked ''why'' a person with an Aves-type soul can do things no mere bird could, such as commune with the dead or manipulate wind... who knows! Perhaps there's more to learn about these Natural Souls, eh?|https://alogos.dreamwidth.org/2153.html}} == Soul abilities (WIP) == {| class="wikitable" ! colspan="2" |Type ! colspan="6" |Improved/reduced sense ! rowspan="2" |Elemental manipulation/magic ! rowspan="2" |Mental ! colspan="2" |Physical |- ! ! !Sight !Hearing !Smell !Taste !Touch !Other !Self !Others |- | rowspan="10" |Natural souls |π¦ Aves<ref>https://alogos.dreamwidth.org/3300.html Aves</ref> | ++ | + | - | | |Soul and wind sight | Wind |Mental coercion through song | | |- |π Carnivora<ref>https://alogos.dreamwidth.org/3594.html Carnivora</ref> | | ++ | ++ | | | | | |Regeneration, healing | |- |π¦ Arthropoda<ref>https://alogos.dreamwidth.org/4118.html Arthropoda</ref> | | | + | + | -/+ |Othersense (for Katalyth) | Soul dependant |Intent detection |Soul dependant web/silk spinning |Soul dependant poisons etc. |- |π Cephalopoda<ref>https://alogos.dreamwidth.org/4674.html Cephalopoda</ref> | | | | | | | Water |Curse placement | | |- |π¦ Ruminantia<ref>https://alogos.dreamwidth.org/5330.html Ruminantia</ref> | | | | | | | Earth, rock |Lie detection |Shapeshifting (retain weight) |Poison breath |- |π Glire<ref>https://alogos.dreamwidth.org/3356.html Glire</ref> | | | | | | | | |Shapeshifting (retain weight) | |- |π² Terra<ref>https://alogos.dreamwidth.org/3890.html Terra</ref> | | | | | | | Plants |Psychotropic type mental effects |Regeneration |Type specific: poison, healing, parasitism |- |π Reptilia<ref>https://alogos.dreamwidth.org/4471.html Reptilia</ref> | | | | + | | | | | | |- |π» Spectral<ref>https://alogos.dreamwidth.org/4935.html Spectral</ref> | | | | | | | One element of: Fire, Water, Earth, Air, Dark, Electric | |Shapeshifting to one of: bats, wolves, owls, rats, goats, spiders, cats, opossums | |- |π Golem<ref>https://alogos.dreamwidth.org/5628.html Golem</ref> | | | | | - | | Earth, metal, rock |Susceptible to suggestion |Immunity to poisons | |- | rowspan="4" |Wild souls |π Fungi<ref>https://alogos.dreamwidth.org/11850.html Fungi</ref> | | | | | | | | | | |- |π¦ Perissodactyla<ref>https://alogos.dreamwidth.org/12526.html Perissodactyla</ref> | | | | | | | | | | |- |πͺΌ Cnidaria<ref>https://alogos.dreamwidth.org/12753.html Cnidaria</ref> | | | | | | | | | | |- |Marsupialia<ref>https://alogos.dreamwidth.org/12130.html Marsupialia (WIP)</ref> | | | | | | | | | | |} {{/Additional_Souls}}
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