Questions/Question 234

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el5n asked on Test Drive Meme - September 2025/Event FAQ at 2025-09-15

Answer date: 2025-09-20

Oh this is all so delicious (no pun intended), thank you sweet mods this is everything I could have hoped for and more <3

(laughing at "they're still... uncomfortable at this explicit demonstration of a predator/prey outcome, when both parties are still sort of human-shaped," like, EXCUSE: just for the record, he was fully shifted at the time? This was way more "Jurassic Park" than "Hannibal", OK.)

Sorry, you've already given me so much to work with but I do have just a few quick follow-up questions:

1. Does "(coming) in with a temperament Patho-Gen doesn't like" extend to just... Having a standard bad attitude about needing to do the check-ins, or are they specifically looking for signs of ferality? Or is the criteria for what counts 'player's choice'?

2. Similar Q to the above: the duration of the "exceedingly pliant and tame" effect of the injections: same range as on the TDM, or longer depending on player choice?

3. OK this one isn't really a question but: makes sense Patho-Gen wouldn't actually be that cruel, so we'll just think of some other way to force a confrontation later so as not to give the poor NPCs any more flak than they already get :3b
[This is just additional info/context, not a question, feel free to skip: My idea was really just that they could wind up being brought in at about the same time; I'd previously established a backstory for Five's Natural Soul back during the May event that involved it having starved to death, so I was thinking I could extend the hunger/feral effect out beyond the pit by playing things out as if the spider lilies REALLY set his Natural Soul's old trauma off. Like to the point where it goes "mom says it's my turn to use the body now" and stays in an agitated, full shifted and unreasonably feral state that requires intervention to bring him down from. But... I do not think that would make Patho-Gen any more inclined to put him anywhere near Four, if safety/empathy are the concern, LOL.]

4. Is it safe to assume that questions/accusations directed to Patho-Gen employees re: the existence of the spider lilies would net a response similar to what people are getting when trying to ask them about the plant monster from last month? (as mentioned in the "everything else" FAQ for this month)
Thanks for your patience on these!

1. Mostly signs of ferality, aggressiveness, hostility, disagreeableness... Things that would make it difficult for them to Do Science And Medicine. Ultimately, though, we shall grant the license of player's choice: if you want a Patho-Gen scientist to write him up for having a bad attitude and that's it, that scientist can absolutely be a pill and have a bad day!

2. Good question! We'll let this be player's choice as well. The intent is for it to last about as long as what's on the TDM, but it may spontaneously last for longer...

3. Patho-Gen is about as complex as any major organization, in that Good People Work For Them despite the horrors... In some cases, yes, they'll be humane and try to keep victim away from instigator to avoid any awfulness. Still, they're here to facilitate what's fun for players as well.

4. The spider lilies will garner the same sort of confusion from most of them, and for anyone who might know something more: the shock on even their faces will suggest that this is an unknown to them! No, Patho-Gen has not yet encountered these spider lilies; some might even ask where they were encountered and, if told, they will become quite grim and say the place sounds dangerous, and Augmented Ones should not investigate until Patho-Gen gives them the OK to do so. Which runs contrary to what the Kelesian Representative suggests, of course... Which is the right thing to do? <img src="https://emos.plurk.com/ae614ee6e6d6035afb3ad867b80774e3_w24_h21.png" class="imageshrink-actualsize">