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Log - August 2025/Event FAQ
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Likewise validated by the 'dig deeper' message, if he resumes his digging from last month but doesn't stop as requested, I assume Hubert would get evicted from Kelesis?<br><br>And if he does, and decides to try to tunnel around the long way from outside the city to find the concrete, how would attempts to break/bypass that (via stone-affiliated soul types/magic/extreme force etc) go?
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This time, Hubert won't get evicted from Kelesis. It's as if the higher-ups in the city needed to measure how much they could trust the Augmented, and they've passed whatever metric they had. No longer will the mere act of digging too deep provoke messages to stop.<br><br>Since we had a similar question [https://enochlesis.dreamwidth.org/12058.html?thread=3391002#cmt3391002 here], we'll copypaste what was written there:<br><blockquote>Digging is now possible. <b>It will take time.</b> To dig deep will eventually lead to a very thick wall of concrete, and Terra-types will have to probe for areas of weakness in the concrete to begin with. Even then, it will take a lot of tapping into their Shifted forms to get far, and having the help of other Natural Soul types wouldn't be remiss. Get a Ruminantia's/Glire's kick in the mix; get a Golem's force on the force (ha ha). Get the strength of a Cephalopoda's tentacles in the mix, and so on.<br><br>Here's the tricky bit, however. As soon as characters get <i>close</i> to erupting through the concrete, any participants are plagued with a very prominent concern: <tt>"DO NOT EXPOSE IT TO LIGHT."</tt><br><br>The thinning, breaking concrete will crumble. A small hole will fracture into the thick layer of concrete. The <i>stench</i> of fermenting garbage will warm the air... and no matter what light you attempt to shine through that hole, characters will see <b>nothing but sheer darkness beneath.</b> It's hard to even hear the bottom of this cavernous well. To slip into this hole would be to drop to your deaths. Could an Aves-type manage the drop, could a Spectral-type use their levitation powers to go deeper...? Whatever the case, the feeling <i>all</i> characters get is excruciating enough to feel once more like passing out. It's like standing too close to Katalyth for too long, but instead of causing any sort of mutations or distortions, it causes <b>utter madness.</b><br><br>So that's where things are at. We look forward to seeing character attempts as they try to 'dig deeper' in the Reputation thread!</blockquote>Tunneling around the perimeter of this mass from the outside might be a good idea, especially if one angles to dig deep down through dirt to find some manner of... <i>side</i> to this massive chamber, rather than the <i>top</i> of it. Please do your worst, Hubert!
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