Edit Question: Questions/Question 365
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Character specific nerfing question!<br><br>Silver here is a powerful psychic, and can use his ability to levitate himself/fly at high speeds, pick up and manipulate objects as big as entire skyscrapers, create blades of psychic energy, scrambling other characters' senses, and other neat stuff. <br><br>Obviously a lot of that gets nerfed in favor of natural soul (aves!) but I'd love for him to keep the ability to levitate/fly at more normal speeds (going along with his natural soul), and lift/manipulate objects (and <i>willing</i> PCs) weighing less than ~250 lbs. Would these be acceptable limitations?
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Those nerfs sound perfectly reasonable- skyscrapers have to stay on the ground, but lifting more modestly-sized items is totally fine! Native flying/levitation might remain to some small degree with it (with anything learned from the Aves side of things being far easier to use, and more effective). <br><br>Some ability for sense-scrambling can remain if you would like- it might be harder to do, but could still work. Psychic blades would be a similar deal, with them <i>possible</i>, but weaker, and requiring a lot more energy than normal, or being otherwise harder to control.
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